Professions
Combat Spec
From tribal warriors to mercenaries and soldiers, anyone how make his life of fighting fall into this profession.
Requisites
Strength 11, Constitution 9
Special Benefits
Action check increase: 3
Situation bonus: choose un specialty skill from the armor operation, unarmed attack, heavy weapons, Modern ranged weapons, or primitive ranged weapons. The character have a step bonus on all checks with that skill.
Diplomat
Social focused character, diplomats, corporate businessman, or even crimelords.
Diplomats also have access to a secondary profession skill set for situations when words won’t work.
Requisites
Willpower 9, Personality 11
Special Benefits
Action check increase: 1
Contacts or resources: A Diplomat start with Contacts or resources as described here
Secondary profession: All diplomats have a knack for learning other skills to fall back when discussions and negotiation fail. Select a secondary profession, your hero can purchase skills of that profession at list price -1 instead of list price.
Free Agent
Spies, criminal operatives, corporate saboteurs, and anyone who prefer the subtle approach.
Requisites
Dexterity 11, Willpower 9
Special Benefits
Action check increase: 2
Resistance Bonus: Chose one ability to increase its resistance bonus by one
Improved Last Resource Point Recovery: Free agents recover two Last Resource Points per adventure instead on one.
Tech Ops
Technically oriented characters, from medics to mechanics, from scientist to engineers.
Requisites
Dexterity 9, Intelligence 11
Special Benefits
Action check increase: 1
Focused Learning: Choose 2 broad skills from Computer Science, Demolitions, Life science, Medical Science, Physical Science, Technical Sciences. When purchasing skills of these broads the price is reduced by one (this is cumulative with the cost reduction for class skills, to a minimum of 1).
Additionally, when performing checks with trained skills of these broads the character have a step bonus.
Mindwalker
Psionics focussed character who explore the powers of the mind.
Requisites
Constitution 9, Intelligence 9, Willpower 11
Special Benefits
Action check increase: 1
Situation Bonus: Pick a Psionic broad skill, the character have a step bonus on all check with such skill.
Psionic Energy Pool: Mindwalker have a reserve of psionic energy equal to there willpower score.